Cyril Guilleminot

Cyril Guilleminot

✪ Board Member & Investor @ Impulse Media Hub

About

I help brands, IP owners and studios turn gaming ideas into partner-ready, commercially viable projects.Gaming is full of opportunities, and full of expensive ways to miss them. The wrong format, the wrong partner, the wrong deal structure can sink a project before it ships. My job is to de-risk gaming opportunities before teams overbuild, approach the wrong partners or sign the wrong deal.What I do. Opportunity Framing: clarify what to actually build (MVP, format, scope) before committing budget or production.. Partner Search: identify, prioritize and approach the right partners, including studios, publishers, platforms and distributors.. Deal Structuring: pick the commercial model that closes, whether service fee, licensing, rev share, co-dev, publishing or hybrid.. Branded Gaming: help brands and IP owners choose the right format (activation, mini-game, standalone, licensing) and the right channels.Who I work with. Brands, media and IP owners exploring gaming as an engagement or growth channel.. Studios and gaming startups making their offer partner-ready.. Platforms and B2B gaming services structuring offers and ecosystems.Where I come from20+ years across mobile gaming, cloud gaming and digital distribution. Executive roles at Gameloft (Global Director Cloud Gaming, BU Director France & Benelux, with a €12M+ P&L), SFR (gaming services) and Blacknut (Business Development Director). Co-founder at Impulse Media Hub. International experience across Europe, the Americas, Asia and LATAM.How to engageProject sprints, retainer or fractional leadership, worldwide.→ Book a strategy call: gamegrowthadvisor.com→ Services overview: gamegrowthadvisor.com/pdf/Game-Growth-Advisor.pdfCurrently working on branded gaming projects, partner strategy for studios, and gaming opportunity framing for media companies.

Country

France

City

Greater Paris Metropolitan Region

Industry

Computer Games

Skill

conseil, AI Strategy, User Acquisition, Free-to-Play Strategy, Game Publishing Strategy, Mobile Gaming, Cloud Gaming, Mobile Services, Content Services, Spécifications produits, Expérience utilisateur (UX), Gestion d’équipe, Content Strategy, Platform Management, Early Mobile Ecosystem, Product Launch, Réseaux de distribution de contenu, Déploiement de nouveaux produits, Négociations avec les fournisseurs, Développement de jeux mobiles

Experience

Impulse Media Hub

✪ Board Member & Investor

Impulse Media Hub

LinkedIn
2024-9 - Present · 2 yrs 1 mo

Paris et périphérie

As a Board Member & Investor at Impulse Media Hub, I contribute to strategic decisions supporting the company’s development in mobile gaming, digital distribution, and technology. My role focuses on advising the executive team on growth strategy, partnerships, product opportunities, and business scalability. I provide support on market positioning, commercial strategy, and long-term vision to help strengthen the company’s footprint in the gaming and tech ecosystems.

Game Growth Advisor

Fondateur

Game Growth Advisor

LinkedIn
2024-9 - Present · 2 yrs 1 mo

I help brands, IP owners and studios turn gaming ideas into partner-ready, commercially viable projects.

Blacknut

✪ Director Business Development

Blacknut

LinkedIn
2024-9 - 2025-2 · 6 mos

As a freelance Business Development Director, I contributed to partnership development efforts at Blacknut by supporting early discussions and opportunity assessment with telecom, tech, and gaming partners. My role focused on identifying potential collaborations and helping structure initial business approaches to support the company’s international expansion in cloud gaming.

Gameloft

✪ Global Director for Cloud Gaming

Gameloft

LinkedIn
2020-1 - 2024-8 · 4 yrs 8 mos

Paris et périphérie

As Global Director for Cloud Gaming, I led the commercial and strategic development of Gameloft’s cloud gaming activities worldwide. My role combined business growth, product alignment, and partnership management with major telcos, OEMs, and platforms. I shaped go-to-market plans, defined commercial and product priorities, and ensured seamless execution across regions. Working closely with product, tech, and marketing teams, I delivered tailored cloud gaming solutions, supported high-visibility launches, and strengthened Gameloft’s presence within the cloud and mobile ecosystems. I also drove operational performance, coordinated a global team, and contributed to revenue expansion by aligning market needs with product capabilities and monetization opportunities.

Gameloft

✪ BU Director for France & Benelux

Gameloft

LinkedIn
2013-9 - 2022-11 · 9 yrs 3 mos

Paris Area, France

As BU Director for France & Benelux, I led a multi-market business unit covering mobile gaming distribution, partnerships, and advertising activities. I managed P&L performance (>€12M), supervised an 8-person team, and drove commercial and operational strategy in a fast-evolving mobile ecosystem. I restructured the BU within the Vivendi Group’s integration, built a cross-functional team of marketers and account managers, and strengthened partnerships with OEMs, mobile operators, media agencies, and major advertisers. I also supervised the launch of high-impact marketing and e-sport operations, contributing to multiple industry awards. My role combined business growth, team leadership, partner management, and operational performance, supporting Gameloft’s strong market presence in France and Benelux.

Gameloft

✪ Country Manager for France & Benelux

Gameloft

LinkedIn
2007 - 2013 · 6 yrs

Paris area, France

As Country Manager for France & Benelux, I led commercial development and distribution activities for mobile games during a major industry expansion. I built partnerships with key mobile operators and OEMs, deployed content distribution platforms, and supported the launch of games across multiple devices and channels. I coordinated marketing plans with platform providers, managed strategic relationships, and contributed to Gameloft’s growth in two of its core European markets. My role combined business development, partner management, and execution of go-to-market initiatives for mobile gaming.

SFR

✪ Head of the Mobile Games Unit

SFR

LinkedIn
2005 - 2007-9 · 2 yrs

Paris area, France

As Head of the Mobile Games Unit, I led the launch and operational management of SFR’s mobile gaming distribution offer. I supervised the deployment of a new content platform (from tender to production), delivered a +50% sales increase within six months, and managed a team of three. I oversaw partnerships with publishers and game developers, negotiated commercial agreements, and ensured daily sales monitoring. I also coordinated marketing and promotional plans with internal teams (IT, marketing, legal) and platform providers to support the growth of mobile gaming services.

SFR

✪ Product Manager Mobile Games

SFR

LinkedIn
2002 - 2005-12 · 4 yrs

Paris area, France

As Product Manager for Mobile Games, I oversaw the launch of SFR’s first mobile game download offers, starting with the Exen platform (In-Fusio) and later the first Java-based services. I managed content sourcing, platform quality, visibility negotiations, and relationships with internal and external providers. This role placed me at the forefront of the early mobile gaming ecosystem, defining content strategy, ensuring platform reliability, and supporting the adoption of mobile games on early devices.

Quelm

✪ Director of the Mobile division

Quelm

2000 - 2002 · 2 yrs

Paris area, France

As Director of the Mobile Division at Quelm, I supervised web content and design activities and managed a team of three. I supported the team during the company’s restructuring phase and ensured continuity of operations. I also produced editorial and advertising content for the group’s websites and external clients, and supported the sales team in responding to briefs and tenders. This role strengthened my early experience in digital content, team management, and cross-functional collaboration.

Bouygues Telecom

✪ New Services Product Manager

Bouygues Telecom

LinkedIn
1998 - 2000 · 2 yrs

Paris area, France

As New Services Product Manager, I contributed to the launch of Bouygues Telecom’s first mobile content services, including the first mobile email offer (Express-M@il) and the first SMS news service developed with TF1’s editorial teams. These services reached 25,000 customers within the first year. I also participated in defining product specifications for SIXIÈME SENS, the operator’s first mobile portal, helping shape early mobile user experiences and paving the way for future mobile content and service offerings.

Education

thePower

thePower

LinkedIn

MBA, Business Strategy, Entrepreneurship, Marketing, Innovation & Digital Transformation

2021 - 2022 · 1 yr
Paris-Pantheon-Assas University

Paris-Pantheon-Assas University

LinkedIn

Economie des médias et du multimédia

1997 - 1998 · 1 yr
Université d'Orléans

Université d'Orléans

LinkedIn

◾ Spécialisation : Économie internationale

Cyril Guilleminot's Contact Information

Email

******@***.com

Phone

(**) *** ****

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