chris dymond

chris dymond

lead animator

About

Since graduating from the London Animation Studio in 2003, I have gained valuable work experience in film, television and computer games. As a character animator and motion editor, I have worked on in-game character animations and cut scenes, cinematic trailers, children's tv and pre vis and post vis for feature films. Specialties: Hand keyed animation using Maya, XSI and Lightwave. Motion editing using Motion Builder. I have also modelled, rigged and textured assets when required. I'm currently learning ZBrush for digital sculpting.

Country

united kingdom

City

leatherhead

Industry

animation

Skill

maya, character animation, animation, xsi, autodesk motionbuilder, computer animation, zbrush, facial animation, motion capture, character rigging, digital sculpting, lightwave, 3d modeling, ps3, motionbuilder, character modelling

Experience

supermassive games ltd

lead animator

supermassive games ltd

2018-1 - Present · 8 yrs 9 mos
halon entertainment

pre-viz artist

halon entertainment

2014-2 - 2014-3 · 2 mos
digi-guys

animator

digi-guys

2004-6 - 2007-5 · 3 yrs

Wardevil Working with motion capture data and exporting animations for testing in game. Promoted to head of the animation team in October 2006, my responsibilities then included, animating scenes, scheduling and allocating the work load to the animation team and directing/overseeing junior animators.

the imaginarium studios

freelance motion editor

the imaginarium studios

2013-12 - 2014-1 · 2 mos

Godzilla Director: Gareth Edwards

striker3d

digital artist

striker3d

2003-1 - 2003-1 · 1 mo

Striker Working from storyboards, used Maya to compose, light and render 3D scenes for the daily football strip in The Sun newspaper.

lionhead studios

motion editor

lionhead studios

2012-2 - 2012-6 · 5 mos
vatra games

freelance character animator

vatra games

2011-9 - 2011-11 · 3 mos

Character animation for pre-production of an un-announced game for PS3

pineapple squared entertainment

animator

pineapple squared entertainment

2007-6 - 2008-4 · 11 mos

Orsum Island childrens TV show. This included plotting motion capture data on to rigs, cleaning up motion, animating hands, feet and facial animation with lip sync. I also modeled, textured assets and props when required all in XSI.

windmill lane vfx

senior animator

windmill lane vfx

2011-1 - 2011-6 · 6 mos

* Lockout' * Directors: James Mather, Stephen St. Leger * Created hand keyed animation for the lead character’s * digital double, as well as various vehicles, aircraft and their cameras.

supermassive games ltd

freelance animator and motion editor

supermassive games ltd

2013-1 - 2013-10 · 10 mos

Until Dawn' and 'Walking with Dinosaurs'

prime focus world

freelance character animator

prime focus world

2011-12 - 2011-12 · 1 mo

Character animation for a TV channel ident

lionhead studios

senior motion editor and character animator

lionhead studios

2009-4 - 2010-10 · 1 yr 7 mos

* Milo & Kate * Performance capture/Motion editing. Fable III * Hand keyed character animation.

climax

animator

climax

2008-5 - 2009-3 · 11 mos

Overlord for the Wii console Silent Hill, Shattered Memories for the Wii. Hand keyed animation using Maya.

supermassive games ltd

senior animator

supermassive games ltd

2014-3 - 2018-1 · 3 yrs 11 mos

Senior Animator at Supermassive Games Ltd

Education

reigate school of art and design

reigate school of art and design

graphic design

university of cumbria

university of cumbria

animation

2002-1 - 2003-1 · 1 yr 1 mo

chris dymond's Contact Information

Email

******@***.com

Phone

(**) *** ****

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