Boğaç Çetiner
Contract Level Designer @ Leartes
About
I'm a level and systems designer from Istanbul, Turkey. I believe a game should be able to communicate with the player in many ways and provide a memorable experience. Level design is more than creating a space; it's about delivering the best possible experience that resonates with the players through engaging systems. I am particularly amazed by the design of immersive sim, RPG and stealth games for how they demonstrate that player engagement can arise from agency, meaningful choice and thoughtful action rather than constant tension. I have a passion for in-depth learning of the systemic game level design principles in order to create synergies that lead to moments of emergent and meaningful gameplay.
Türkiye
Istanbul
Computer Games
Level Design, Unreal Engine, Programming, Blender, Documentation, Environmental Design, Adobe Photoshop, C++
Experience
Boğaç Çetiner's Contact Information
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