Cam Moeller

Cam Moeller

General Manager

About

With a track record of turning chaos into organized awesomeness, I've been on some wild adventures. At ProbablyMonsters, I led the charge as an Executive Producer, implementing cutting-edge planning strategies and tools for Marketing, HR, Legal, and more. I defined operational KPIs, ensuring seamless collaboration with game teams and quicker production times. Plus, I co-developed frameworks to support early access and partner publishing, bringing new worlds to eager players. At 343 Industries, I was the communication maestro, supporting groups like Employee Experience, Administration, Operations, Communications, Publishing and Franchise. And oh, did I mention hosting Make-A-Wish events and raising funds for charity? As a Senior Project Manager at content26, I managed multi-million global accounts and conjured up some serious SEO and marketing magic, boosting sales like nobody's business. Agile and Scrum were my faithful companions on this epic journey. I've also dabbled in Game Design building levels in Roblox and Unity, tackled managing complex construction projects with Lowe's and Home Depot, and even inked some serious artistry as a Tattoo Artist. You could say I'm a multi-talented adventurer. Products Shipped: Guild Wars 2, Infamous: Dying Light, Halo: Master Chief Collection (Reach & Firefight), Halo: Infinite, Killing Floor 3, Maneater Mobile Project management: Jira, Agile, Scrum, matrix-organizations, Kaizen, SAFe (Scaled Agile), Waterfall, Rally, Mavenlink, Trello, Asana,Excel, Hansoft Published Platforms: Xbox, Playstation, Steam, EGS, Roblox, Unity, iOS, Android Related programs: Lattice, 15Five, Culture Amp, Perforce (P4), Parsec, Github, Genesis, Fogbugz, DevTrack, Basecamp, Workday, Outlook, Visio, Powerpoint, Sharepoint, PowerBI, Confluence, Wiki, GoogleAnalytics, C#, C++, Javascript, Visual Studios, Stream OBS Other software: Photoshop, AE, Illustrator, Premiere, Lightroom Web/Marketing platforms: Salesforce, Amazon (AAP/AMS, Seller Central, Vendor Central), Wayfair, GoogleAds, WebCollage, Twitch, TikTok, Instagram, Twitter, Threads Areas Produced: Co-Development Live Operations Release Management Marketing Environment Art Concept Art Cinematics Animation Level Design Motion Capture UI/UX Audio (incl VO) Outsourcing (Art, UI, Localization) Engine Programming Tools Programming Living World Audio R&D Prototype New IP Quality Assurance Web Dev Writing/Narrative Employee Experience Consumer Products Franchise Transmedia (Film, Broadcast, Streaming, TV, Social)

Country

United States

City

Irvine

Industry

Computer Games

Skill

Production Planning, Construction Project Management, Construction Project Scheduling, Construction Management, Procurement, Jira, Leadership Development, Product Road Mapping, Unreal Engine, Basecamp, Master Data Management, Intranet Strategy, Strategic Data Analysis, Game Development, Game Design, Team Leadership, Video Games, Graphic Design, Art, Sales

Experience

Unannounced

General Manager

Unannounced

2024-11 - Present · 1 yr 11 mos

Los Angeles, California, United States

There’s a story building here—backed by visionary talent and an unconventional approach

Tripwire Interactive

Senior Producer

Tripwire Interactive

LinkedIn
2024-3 - Present · 2 yrs 7 mos

Atlanta, Georgia, United States

Supporting: 1st & 2nd Party Title Production Marketing Live Ops Audio Environment Art Level Design Post-Release Planning UI & UX Lighting Art & Engineering Outsourcing Campaign Seasonal Updates Playtesting Collaborating with: Leadership Tech Art Engine Platform Publishing Narrative Concept VFX QA

Tripwire Interactive

Producer

Tripwire Interactive

LinkedIn
2023-10 - 2024-3 · 6 mos

Atlanta, Georgia, United States

Executive Consultant

2023-6 - Present · 3 yrs 4 mos

United States

Cultivating professionals & teams in indie, AA, AAA game development: Studio Incubation Development Architecture DevOps Publishing Marketing Production Strategy & Operations Leadership & Management Sales Partnerships Recruiting

Meta

Chief of Staff

Meta

LinkedIn
2023-10 - 2024-2 · 5 mos

Redmond, Washington, United States

• Supported Director in building Meta’s Reality Labs Research Strategy & Operations division • Lead solutions discovery, planning, & execution of internal OKR tool roll-out • Owned planning strategy & rituals for a team of 10 overseeing an extended team of over 50 vendors & contractors • Established rhythm of business strategy for section • Owned communications strategy for academic relations engagements increasing portfolio of academic partnerships & program outsourcing resources

ProbablyMonsters

Executive Producer

ProbablyMonsters

LinkedIn
2021 - 2023 · 2 yrs

• Developed and implemented new planning strategies and tools across: Marketing, Communications, Finance, HR, Legal, Business Development, Recruiting, Facilities, and Operations. • Defined and tracked operational KPIs that improved the quality of SLAs with game teams and reduced production time. • Successfully migrated shared service groups to Jira, enhancing roadmap visibility, deliverable tracking, and establishing additional KPIs, eventually transitioning to OKRs. • Collaborated with the Director of Production to create a comprehensive development framework roadmap for game studios, supporting early access, GaaS, and partner publishing initiatives. • Managed several external vendors & contractors for each department to ensure quality, budgeting, and assignment • Revamped studio, client & employee onboarding/offboarding programs for a better supported process. • Took ownership of executive and organizational communications, ensuring effective and transparent messaging. • Initiated and managed various events and programs to promote diversity, equity, and inclusion (DE&I), philanthropy, and community engagement. This included student panels, scholarships, mentorships, internships, volunteer opportunities, fundraising, and partnerships with foundations. • Developed employee engagement strategy by leading to an increased score of 86% (from 60%) • Led the development and design of company intranet while establishing information architecture best practices.

ProbablyMonsters

Executive Program Manager

ProbablyMonsters

LinkedIn
2020 - 2021 · 1 yr
Halo Studios

Studio Operations & Communications Program Manager

Halo Studios

LinkedIn
2019 - 2020 · 1 yr

Redmond, Washington

• Coordinated multiple teams, including Publishing, Franchise, Transmedia, Consumer Product, Game Development, Operations, and external vendors. • Took ownership of internal communications, overseeing the review and approval process for messages, and ensuring effective information dissemination within the studio • Managed event production and coordination, ensuring seamless execution of various studio events • Resolved collaboration conflicts, fostering a harmonious work environment among cross-functional teams • Acted as the key liaison between our studio and Xbox Game Studios, successfully coordinating requirements and requests to ensure effective collaboration and alignment • Represented the studio at public events as speaker, panelist and host. Showcasing our work and promoting our projects with enthusiasm and professionalism • Collaborated with renowned studios like Minecraft, Turn 10, The Coalition, and Bethesda to develop content crossover campaigns that boosted both title’s PR visibility, revenue, and player engagement. • Spearheaded various initiatives and programs demonstrating the studio's commitment to philanthropy, including hosting Make-A-Wish wishers, youth program visits, community events, Veterans programs, internships, and outreach. • Organized a highly successful fundraising event, generating over $145K in donations to various accredited charities and foundations, making a positive impact on many lives. Fun Fact: Over 400 lbs. of bratwurst were consumed during the event • Contributed to the studio blogs on 343industries.com, engaging the community with captivating content and nurturing a strong connection between the team and our dedicated fans

content26, LLC

Senior Project Manager

content26, LLC

LinkedIn
2018 - 2019 · 1 yr

Seattle, Washington

• Multi-client account management agency (multi-million and global) for content development & e-commerce marketing • Identified SEO, Layout, & Content development opportunities within client portfolios, leading to 20%-35% average increase in sales on Amazon, Wayfair and Walmart • Training and management of Project Managers & Project Assistants • Weekly project/contract estimation and master scheduling for more than 5 million SKU’s content and marketing campaigns • Copywriting and editing product titles, campaign copy, product descriptions • Up-selling during client engagements to capture additional portfolio and scope of work • Process review and workflow creation/optimization to increase productivity which led to gains in margin • Introduction and integration of Scrum practices and agile methods for large enterprise clients to maximize client services and profitability • Provided internal companywide lectures on growth, adoption, lean, and mindfulness

content26, LLC

Project Manager

content26, LLC

LinkedIn
2017 - 2017

Seattle, Washington

Lowe's Companies, Inc.

Project Manager

Lowe's Companies, Inc.

LinkedIn
2016 - 2017 · 1 yr

Kent, Washington

• Concurrently managed 8 teams of external contractors • Completed over 120 projects with an average customer score of 4.15/5. • Executing and managing the PSI interior remodeling program, achieving a 95% on-time project delivery rate • Coordinating efforts among Interior Designers, General Contractors, Management, and Store Associates • Collaborating with Market Managers and Field Service Managers to implement continuous improvements to bath & remodel program project management practices, resulting in an increase in project efficiency • Introducing agile production methodologies, lean principles, and scrum practices, leading to a 25% reduction in project timelines • Conducting regular training sessions for associates and management, resulting in an improvement in skill proficiency and enhanced team collaboration • Achieving a project quality rating of 82% or above based on internal assessments and customer feedback • Centralized regional PMO groups for more regular syncs to create better support network for PM’s • Upsold product and project work onsite and in-store, increasing final project revenue on average 18% ~ 40% above initial bid. • Ensuring timely and effective issue resolution, resulting in a 35% reduction in project rework and post-completion issues • Overseeing project final walks (punch-list) and achieving an average 94% completion rate before sign-off

The Home Depot

Department Manager

The Home Depot

LinkedIn
2015 - 2016 · 1 yr

Cam Moeller's Contact Information

Email

******@***.com

Phone

(**) *** ****

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