Brian Horton

Brian Horton

VP Head of Creative @ 2K

About

Creative Director/Game Director/Design Director/Art Director/Illustrator/Fine Artist Artist for illustration, comics, and fine art for clients like Marvel, DC, Dark Horse, Wizards of the Coast, White Wolf. My original paintings have been displayed in Los Angeles, New York, London, Berlin, and Cannes. I'm a 30-year veteran of the video game industry and have worked with Disney, DreamWorks, Lucas Arts, Activision, Konomi, Sony and Microsoft. I'm at VP Head of Creative at 2K Titles include: Perfect Dark (Xbox) Marvel's Wolverine (PS5) in production Marvel's Spider-Man: Miles Morales (PS5, PS4) Marvel's Spider-Man (PS4) Call of Duty: Modern Warfare (PS4, XB1, PC) Call of Duty: Infinite Warfare: (PS4, XB1, PC) Rise of the Tomb Raider: (XB1, PS4, Xbox360) Tomb Raider: Definitive Edition (PS4, XB1) Tomb Raider (Xbox360, PS3, PC) Toy Story 3 (DS) Spectrobes (Wii) Toy Story Mania (Wii) Ghostbusters (X360, PS3, Wii) Bourne (X360, PS3, PC) F.E.A.R. 3 (X360, PS3, PC) Mummy 3 (DS) Silent Hill Homecoming (X360, PS3, PC) Marc Ecko's Getting Up (PS2, Xbox, PC) Indiana Jones and the Emperor's Tomb (PS2, Xbox, PC) Clive Barker's Undying (PC) Trespasser (PC) Medal of Honor (PS1) Tai Fu (PS1) Gargoyles (SNES, Genesis)

Country

United States

City

Los Angeles Metropolitan Area

Industry

Computer Games

Skill

Video Games, Art Direction, Xbox 360, Lighting, 3D Modeling, Character Animation, Process Scheduler, Lightwave, PS3, Art, Cinematics, Conceptual Art, Creative Direction, Game Design, Game Development, Xbox, Texturing, Storyboarding, Level Design, Game Art

Experience

2K

VP Head of Creative

2K

LinkedIn
2025-12 - Present · 10 mos

Los Angeles, CA

Brian Horton Art

Artist

Brian Horton Art

1994 - Present · 32 yrs
Microsoft

Creative Director

Microsoft

LinkedIn
2024-10 - 2025-12 · 1 yr 3 mos

I was the Creative Director in charge of Perfect Dark's creative vison and execution at the Initiative.

Insomniac Games

Creative Director

Insomniac Games

LinkedIn
2018-5 - 2024-10 · 6 yrs 6 mos

I was the Creative Director on Marvel's Spider-Man overseeing golden path missions, drove the creative vision and execution of Miles Morales from Pre-Production to launch, and was the responsible for the creative vision and execution for Marvel's Wolverine from Pre-Production to Production for 4 years.

Insomniac Games

Design Director

Insomniac Games

LinkedIn
2018-1 - 2018-5 · 5 mos
Infinity Ward

Creative Director

Infinity Ward

LinkedIn
2017-3 - 2017-12 · 10 mos

Woodland Hills, California

Creative Director (Modern Warfare Campaign)

Infinity Ward

Studio Art Director

Infinity Ward

LinkedIn
2016-1 - 2017-3 · 1 yr 3 mos

Woodland hills, CA

Art Direction and management of the talented team of art leads and artists at Infinity Ward

Crystal Dynamics

Game Director

Crystal Dynamics

LinkedIn
2015-1 - 2015-12 · 1 yr

Responsible for quality and overall experience of two pillar teams on Rise of the Tomb Raider

Crystal Dynamics

Senior Art Director

Crystal Dynamics

LinkedIn
2009-8 - 2015-12 · 6 yrs 5 mos

I'm a Senior Art Director at Crystal Dynamics

Disney Interactive Studios

Art Director

Disney Interactive Studios

2008-10 - 2009-9 · 1 yr

I am an Art Director for Disney Interactive Studio. I provide art services and direction to ensure the highest aesthetic quality across multiple titles. My responsibilities included: Overall Art direction, Character design/construction, Graphic Design, FX direction, Cinematics direction, Marketing Materials, and general creative consultation.

Vivendi Universal Games

Senior Art Director

Vivendi Universal Games

LinkedIn
2007-12 - 2008-10 · 11 mos

I was the Senior Art Director for Vivendi Games in the Creative Group. I provided art services and direction to ensure the highest aesthetic quality across the Vivendi portfolio. My responsibilities included: Overall Art direction, Character design/construction, Graphic Design, FX direction, Cinematics direction, Marketing Materials, and general creative consultation.

The Collective

Lead Artist/Designer

The Collective

2001-2 - 2007-12 · 6 yrs 11 mos

I'm the Lead Artist on Silent Hill 5. My responsibilities include: Overall Art direction, Character design/construction, Graphic Design, FX direction, Cinematics direction, Marketing Materials, Story design and general creative consultation. Other projects as a Lead Artist: Indiana Jones and the Emperor's Tomb: Xbox/PS2/PC Marc Ecko's Getting Up: PS2/Xbox/PC Cinematics Director: Wrath Unleashed

DreamWorks Interactive

Lead Artist

DreamWorks Interactive

1997-1 - 2001-1 · 4 yrs 1 mo

In my time at DreamWorks/EALA I was an environment artist on Medal of Honor, Tai Fu, and Tresspasser. I was promoted to Lead Artist on Clive Barker's Undying.

Education

Savannah College of Art and Design

Savannah College of Art and Design

LinkedIn

Illustration/painting

1991 - 1994 · 3 yrs

Brian Horton's Contact Information

Email

******@***.com

Phone

(**) *** ****

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