Ashwin Nanjappa

Ashwin Nanjappa

Director (Inference Performance) @ NVIDIA @ NVIDIA

About

I've been accelerating DL, ML and HPC on GPUs for 13 years. I'm author of 2 books (graphics and DL) and of my tech blog with 10+ million views. Find me at: https://codeyarns.com Disclaimer: Opinions expressed on LinkedIn are my own and not representative of those of my employer.

Country

United States

City

Santa Clara

Industry

Computer Software

Skill

CUDA, C++, C, Python, C#, Java, Computational Geometry, Software Engineering Practices, Version Control Tools, Programming, Computer Science, Algorithms, Linux, Artificial Intelligence, Software Engineering, Computer Vision, LaTeX, OpenGL, Image Processing, Computer Graphics

Experience

NVIDIA

Senior Software Engineering Manager

NVIDIA

LinkedIn
2023-10 - Present · 3 yrs

Santa Clara, California, United States

Manage and lead teams for: - SemiAnalysis benchmark - Day-0 launch (Llama4) - MLPerf Inference benchmark - TensorRT LLM performance - TensorRT performance

NVIDIA

Software Engineering Manager

NVIDIA

LinkedIn
2020-10 - 2023-9 · 3 yrs

Santa Clara, California, United States

NVIDIA

Senior Staff Software Engineer

NVIDIA

LinkedIn
2020-6 - 2020-9 · 4 mos

Santa Clara, California, United States

NVIDIA

Staff Software Engineer

NVIDIA

LinkedIn
2018-1 - 2020-5 · 2 yrs 5 mos

San Francisco Bay Area

Implemented new DL layers, performance optimizations, performance infrastructure and new GPU architecture bringup for the TensorRT inference library.

MLCommons

MLPerf Inference

MLCommons

LinkedIn
2021-1 - Present · 5 yrs 9 mos

I represent NVIDIA at the Working Group (WG) of MLPerf Inference and its benchmark taskforces. Core member of WG, intimately involved in creation of all new benchmarks and rules for MLPerf Inference.

ViSenze(a Rezolve Ai Company)

Senior Research Software Engineer

ViSenze(a Rezolve Ai Company)

LinkedIn
2016-1 - 2017-12 · 2 yrs

Singapore, Singapore

As a core member of the Algorithms team, I created CV algorithms (Matlab, C++), trained DL models (Caffe), developed DL training pipelines (Python) and deployed inference pipelines in the cloud for some of the world's largest ecommerce vendors. Team lead on developing a new training pipeline built around Caffe and Python to train new network structures on multi-GPU systems.

A*STAR - Agency for Science, Technology and Research

Postdoctoral Research Fellow

A*STAR - Agency for Science, Technology and Research

LinkedIn
2013-1 - 2015-12 · 3 yrs

Singapore, Singapore

Created and implemented new GPU-accelerated machine vision algorithms for depth camera ► Created: GHand, a realtime GPU algorithm for hand pose estimation from depth camera » Wrote: Entire codebase of C++, CUDA, OpenGL and OpenCV to model, train and test hand estimation » Built: 3D-CUBE augmented reality system for 3D interaction with biomolecules using hand gestures (see video) » Built: HPES, a hand-pose depth image dataset for use by all machine vision researchers » Published in Eurographics and IJCV. Demoed at Singapore Science Festival 2014 and 2015 to public. ► Created: World’s first realtime algorithm for full-body pose estimation of mouse from depth camera » Wrote: Entire codebase of C++, CUDA and OpenGL to model, train and test mouse estimation » Built: Novel two-camera multi-view cage setup that can be used by neuroscientists » My system is being used by neuroscientists at the National Neuroscience Institute

National University of Singapore

Full-time Teaching Assistant

National University of Singapore

LinkedIn
2010-8 - 2012-12 · 2 yrs 5 mos

Singapore

Conducted instruction, tutorials and labs for students at School of Computing, NUS. ► Courses taught: Software Engineering, Computer Graphics and C Programming ► Award: Nominated by my students for Best Teaching. Testimonials and grades from my students available on request.

A*STAR - Agency for Science, Technology and Research

Postgraduate Research Intern

A*STAR - Agency for Science, Technology and Research

LinkedIn
2010-3 - 2010-8 · 6 mos

Singapore

● Project: Digital Delaunay triangulation in 3D ● Collaborators: Dr. Huang Zhiyong and Dr. Ishtiaq Rasool Khan ● Developed methods to color and dualize a 3D digital Voronoi diagram so that a topologically and geometrically valid triangulation can be dualized from it. Results of this project are part of my PhD thesis.

Motorola Mobility (a Lenovo Company)

Software Engineer (Multi-Media Systems)

Motorola Mobility (a Lenovo Company)

LinkedIn
2004-9 - 2005-12 · 1 yr 4 mos

India

► Built: C API and code for IP Multimedia System (IMS), Session Description Protocol (SDP) and Session Interface Protocol (SIP) on Motorola cellphones ► Shipped: In millions of cellphones sold on Verizon and other US cellphone networks

Mindtree

Software Engineer (Media Player)

Mindtree

LinkedIn
2002-7 - 2004-9 · 2 yrs 3 mos

India

► Built: C++ code for SACD and DVD-Audio features on Yamaha and Philips DVD players. ► Shipped: In millions of economy DVD players sold in India and highend players sold in USA/Japan

Education

National University of Singapore

National University of Singapore

LinkedIn

Computer Science

2006 - 2012 · 6 yrs

► My thesis: Delaunay Triangulation in 3D on the GPU ► I created: The fastest GPU algorithms for 3D Delaunay and regular triangulations » gDel3D is a hybrid GPU-CPU 3D Delaunay algorithm. 10x faster than CGAL. » gStar4D is a full-GPU 3D Delaunay algorithm. 5x faster than CGAL. » gReg3D is a full-GPU 3D regular triangulation algorithm. 4x faster than CGAL. » Open source: Full source code of my highly optimized and robust CUDA implementation is available on Github.

RV College Of Engineering

RV College Of Engineering

LinkedIn

Computer Science and Engineering

1998 - 2002 · 4 yrs

► Graduated summa cum laude from R. V. College of Engineering, Bangalore ► Among the top 3 students in the university honor roll for Computer Science in 2002 ► Thesis: 3D Surface Modeling of Serially Acquired Medical Images at Siemens Medical, Bangalore

Ashwin Nanjappa's Contact Information

Email

******@***.com

Phone

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