Antoine Charton
Software developer, quality @ Unity
About
(He/Him) Software developer by day. Gamer, chess enthusiast and pinball player by night. I've been working in the gaming and entertainment industry for 10 years. Web GL, AR, VR, LED walls... I have experience on many different platforms, tools and programming languages including Unity, XCode, C#, swift.. I will be happy to answer you in French or English.
Canada
Montreal
Computer Software
web gl, iOS, Unity3D, Programmation, 3D Modeling, Android Development, Linux, 3D rendering, Processing, Digital Art, 3D Mapping, C#, JavaScript, Computer Graphics, Sound Design, Web Design, Programming
Experience

Founder and developer
Shadows of Time
Région de Montréal, Canada
Indie-game available on Steam. - C# development with Unity - Use of the Steamworks SDK in C++ - 3D modeling in Blender, textures made with Photoshop - Build workflow with Jenkins
Antoine Charton's Contact Information
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