Nicolas Aubert
Chief Design Officer @ Vancelian
About
As a designer for over 20 years, I have explored all areas of design: UX, UI, video, strategy, and branding. But my true value lies in my ability to understand the human, technical, and marketing challenges involved in making things happen. As a former C-level executive and advisor at Orange, I have led teams, championed visions, and supported transformations. After a necessary break to recharge my batteries, I am ready to pick up where I left off, with greater clarity, responsibility, and a desire to share my knowledge. Today, I am looking to contribute to meaningful projects where design is a lever for rehumanization, impact, and consistency.
France
Valbonne
Broadcast Media
Design émotionnel, Product Think, Branding, Vidéo, Production audiovisuelle, Direction artistique, Unreal Engine, Metaverse, Cryptomonnaie, web 3.0, Creative Direction, Art Direction, Directeur artistique, Corporate Identity, User Interface Design, User Experience, User Experience Design, Interaction Design, Concept Design, Graphic Design
Experience

Freelance Consultant
Creature
Remote
Support and creation for digital projects in the following areas: UX/UI, Motion Design, Assets creations (3D, 2D, Animation). A unique method in gamification.

Head of experience
Ignilife
Nice Area, France
This start-up is specialized in health, it produces digital solutions using advanced technologies (AI, Big Data, etc.). I work with scientists and digitalize this profession. I am responsible for the creation, experience and innovation. • Brand strategy, Marketing support, Content strategy. • Ux Research (with medical scientists). • Gamification strategy. • Manage International Design Team (Remote team).

Art Director
Paris Area, France
In 5 years, I have climbed the ladder to work directly with the high management. I thus participated in the redesign of the Orange brand in 2014 and more than 20 projects. I have played an important role in innovation, UX/Ui & Art direction, including team management. • Re-design the official Orange portal. • Work on SOSH Branding (initially called in internal, Yellow project) • Prototype and concept for Orange Bank.

Chief Creative Officer (CCO)
Galaxy Games
When GOA closed, we created a structure to support the games that was still in operation in Europe. My role was to manage the design & creative part.

Design Manager (Dublin, Ireland)
County Dublin, Ireland
Company that publishes video games in Europe including bestsellers such as Dark age of Camelot, Warhammer or League of Legend. In a graphic studio, my role was to take care of project management, team management and the artistic direction. • Management & production of promotional movie to support the different game cycles. • Creation and delivery official websites of the games for Europe. • Creation of promotional games on Iphone (UX / UI / Assets).

Lead multimedia & Graphic designer
Région de Paris, France
As a young designer, I joined Orange's Video Games division to produce websites and web animations. I very quickly took a lead in the team, I was then offered the opportunity GOA (belonging to the France Telecom group).
Nicolas Aubert's Contact Information
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