Alexandros Papakonstantinou
GPU Compiler Engineer @ Qualcomm
About
Computer Architect with experience in the design and development of GPUs and Multicore Accelerators as well as compiler design for heterogeneous architectures.
United States
San Francisco Bay Area
Computer Software
Parallel Algorithms, SIMD, Performance Analysis, Computer Architecture, FPGA, Compilers, Hardware Design, Computer Engineering, Microarchitecture, VHDL, ModelSim, Verilog, VLSI, TCL, C, ASIC, C++, Assembly, Embedded Systems, Simulation
Experience

Research and Teaching Assistant
Part-time employment at the University of Illinois, Urbana-Champaign during graduate studies toward the PhD. Research on: - High performance computing - Multicore architectures for parallel applications - FPGAs & GPU & CPU heterogeneous computing - High Level Synthesis and Compiler tool design - System on Chip & Embedded systems - Interconnection architectures, study of Network on Chip schemes

Research Intern
San Francisco Bay Area
Graduate Intern Technical in Microarchitecture Research Lab, Intel Labs. Research on fast exploration of alternative multicore architectures through automated hardware design based on high-level language transformations and high-level synthesis techniques.
Alexandros Papakonstantinou's Contact Information
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