Alexey Pozdnyakov

Alexey Pozdnyakov

Unity Developer @ PAPAYA

About

Senior Unity Developer with 10+ years of hands-on Unity experience and 15+ years in software development. Strong background in designing and implementing high-performance Unity systems using both classic OOP architectures and Unity DOTS / ECS. Experienced in developing cross-platform applications and games for mobile, WebAssembly, and VR/AR, with an emphasis on performance optimization, scalability, and clean, maintainable codebases. Hands-on experience with multiplayer architectures (Photon), Zenject, and modern async workflows using UniTask and UniRx. Proven track record in EdTech and medical simulations, delivering complex, real-time systems where precision and stability are essential.

Country

Israel

City

Tel Aviv District

Industry

Mobile Games

Skill

ECS, Leadership, RnD, Software Architecture, Addressables, Simulation, Windows Presentation Foundation (WPF), Zenject, UniRX, UniTask, Multiplayer Games, Business Applications, Unix, Game Architecture, Interior Design, Workflow Automation, Unreal Engine 3, Remote Development, Stack, Protocol Stacks

Experience

PAPAYA

Unity Developer

PAPAYA

LinkedIn
2026-2 - Present · 8 mos

Tel Aviv District, Israel

Praktika.ai

Senior Unity Engineer

Praktika.ai

LinkedIn
2025-6 - 2025-8 · 3 mos

Integrate Unity3D into the Praktika.ai mobile application. Made robust architecture for games and a virtual tutor. Graphics optimisation to cover more low-level devices.

MY.GAMES

Senior Unity Developer

MY.GAMES

LinkedIn
2023-12 - 2025-6 · 1 yr 7 mos

Ported the “Left to Survive” game into WebAssemble. Made a huge configuration system improvement, which helped to deliver more game events at the same time. Led multiplayer gameplay features made with Photon.

Lineup Games

Senior Unity Developer

Lineup Games

LinkedIn
2022-6 - 2023-5 · 1 yr

Tel Aviv, Israel

Worked in RnD department on the game MonkeyLeague. Design and implement game architecture. Make gameplay systems ( animation, client-server interaction ) Manage CI using TeamCity.

VK

Lead Unity Developer

VK

LinkedIn
2020-4 - 2022-5 · 2 yrs 2 mos

Moscow

Ported a bunch of games from Macromedia Flash to Unity3D (WebAssembly). It saved the company's web portal, designed in Macromedia Flash. Worked with the Unity3D profiler to increase game performance on mobile platform browsers. Designed two prototypes.

Advalange

Senior Unity Developer

Advalange

LinkedIn
2018-9 - 2020-4 · 1 yr 8 mos

Developed automated workflow solutions for medical equipment. Working with Physics Make stable real instrument simulations using Unity3D, WPF, and MEF.

Ironuts

Unity3d developer

Ironuts

2015-3 - 2018-8 · 3 yrs 6 mos

Moscow

Made four games ( Space Core, Crashers, GoalHeroes, Puzzle Knights ) for Android and iOS. Design architecture and improve development flow.

Mail.ru Group

Flash programmer

Mail.ru Group

LinkedIn
2013-4 - 2015-2 · 1 yr 11 mos

Moscow, Russian Federation

Webils

Flash programmer

Webils

LinkedIn
2012-6 - 2013-3 · 10 mos
Teachbase

flash programmer

Teachbase

LinkedIn
2012-5 - 2013-3 · 11 mos

Moscow, Russian Federation

Alexey Pozdnyakov's Contact Information

Email

******@***.com

Phone

(**) *** ****

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