Alexander Kolesnichenko
Technical Producer @ Scorewarrior
About
I am an Engineering Lead focused on Platform Engineering, Developer Experience, CI/CD, and applied AI. I build and scale company-wide engineering platforms, lead high-performance teams, and drive technical transformations that improve delivery speed, reliability, and developer productivity.At Playrix, I lead the DevExperience Platform (DevOps, DevTools, Build System, Mobile Automation, AI Platform), owning strategy, architecture, and execution across the entire delivery lifecycle.Key achievements:• Built a unified CI/CD platform running 17,000+ builds/day on 500+ agents.• Delivered corporate Quality Gates ensuring KPI < 60 min for all major projects.• Migrated build and test infrastructure from bare metal to AWS.• Accelerated C++ builds ×24 and reduced checkout to 3 minutes.• Migrated CI/CD and DevTools Nomad → Kubernetes (AWS EKS).• Built a macOS VM cluster with ≤10 min p95 queue times.• Delivered AI initiatives incl. Stimpak, an AI assistant that auto-fixes failing builds.I focus on building scalable engineering ecosystems that let teams ship faster, safer, and with predictable quality - combining infrastructure excellence, developer tooling, and AI-driven automation
Cyprus
Limassol
Information Technology & Services
FinOps Optimization, Cross-functional Team Leadership, Technical Program Management, Platform Strategy, Engineering Leadership, Quality Gates, CI/CD AI Agents (Stimpak, Devin-style workflows), AI-assisted Code Review, AI Automation for Engineering, Cloud Migration & Scaling, Infrastructure as Code (Kotlin DSL, Terraform), AWS (EC2, S3, Device Farm, VPC), Kubernetes (AWS EKS), Build Systems (C++, CMake, multi-platform), CI/CD Architecture, Internal Developer Platforms, Developer Experience (DevEx), Platform Engineering, Engineering Management , Coaching & Mentoring
Experience

Engineering Lead / Platform Engineering Lead
Лимасол, Кипр
Oversee the company-wide CI/CD and build platform, drive AI-enabled automation and DevEx standards, and lead platform engineering initiatives to ensure scalable, reliable delivery across all Playrix games and internal services

Engineering Manager
Лимасол, Кипр
Led several Scrum teams (Release, DevOps, Full-Stack, QA); scaled and managed cloud/on-prem CI/CD infrastructure; developed internal DevTools; defined team workflows and engineering practices; and ensured fast, reliable delivery of multi-platform products.

Team / Tech Lead
Санкт-Петербург, Россия
Led design and operations of company-wide CI/CD and build systems, managing multi-cloud and on-prem infrastructure (~8500 builds/day), maintaining cross-platform pipelines (iOS, Android, UWP, macOS), mentoring Build Engineers, aligning requirements with stakeholders, and establishing engineering standards.
Alexander Kolesnichenko's Contact Information
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