alex lv

alex lv

pipeline td

About

14 years of experience Senior Lighting Artist, setting up light rig and templates for key shots. Technical Director for shading and lighting. Developed multi-passes shaders (ccgShader) in mental ray for VFX films. Developed shaders in Renderman for animated feature film. Pipeline Technical Director for asset, layout and stereo pipeline. Stereoscopic Supervisor and Artist for animated feature film. Possess a BE in Animation Technology (Software development and application) Download or watch Demo reel at http://www.lvyuedong.com/demo.html Or view the demo codes written in C++ and python at https://github.com/lvyuedong/demo

Country

canada

City

montréal

Industry

motion pictures and film

Skill

stereo 3d, shaders, renderman, mental ray, nuke, python, maya, mel, rendering, lighting, special effects, texturing, shake, scripting, katana

Experience

moving picture company

lighting artist

moving picture company

2018-1 - 2018-2 · 2 mos
cinesite

pipeline td

cinesite

2018-9 - Present · 8 yrs
xinjiang oil logging

project manager and 3d artist

xinjiang oil logging

2006-8 - 2007-1 · 6 mos

3D real-time oil logging software project, in charge of designing 3d style, interaction, modeling, texture and animation.

moving picture company

senior lighting artist

moving picture company

2018-3 - 2018-6 · 4 mos

Responsible for the lighting rig of key shots. Assigning shots to the lighting artist, reporting to the leaders.

crystal cg international

3d maya generalist

crystal cg international

2011-1 - 2011-4 · 4 mos

I work as 3D Maya generalist to help delivered the digital rehearsal on time in London

crystal cg

vfx artist

crystal cg

2007-1 - 2007-5 · 5 mos

Special effects for web design and advertising.

spectalchemy media

product manager

spectalchemy media

2013-4 - 2013-12 · 9 mos

Product Manager for preschool education app on mobile platform by using Unity engine, responsible for assembling the team, setting technology direction, following the demands, leading the development of unity. The team mainly used AR technology and Unity engine to deliver CG animals content for interactive education on both iOS and Android platform

crystal cg

technical director and stereoscopic supervisor

crystal cg

2008-1 - 2013-3 · 5 yrs 3 mos

* Developed mental ray shaders libraries for film production, used in Red Cliff, Money No Enough, Sophie's Revenge and some game videos. * Wrote RenderMan shaders for 3d feature animation film WTD(Where is the Dragon) and developed tools for RenderMan rendering pipeline and point-based workflows. * Developed stereoscopic tools for calculating interocular distance and percentage of parallax, and displaying 3D viewport in MAYA, to help 3d layout workflow. * Wrote Nuke scripts to support film composition and relighting, setup film templates and slating information. * Developed HDRI toolkit to joint and align HDR image sequences. * Color management for film post-production, especially handle LUTs for films. * Lighting and rendering in shots of Red Cliff and 3d feature animation. * 3d layouts for 3d animation and other projects.

creative & interactive group

senior 3d artist

creative & interactive group

2007-8 - 2007-12 · 5 mos

Special effects for web design. Storyboard, design and editing for advertising.

shanghai sfs digi-media co.ltd

fx animator

shanghai sfs digi-media co.ltd

2005-7 - 2006-7 · 1 yr 1 mo

* FX Animator for Merlin L'enchanteur, a feature animation of XD Production Co. (France). * Developed a rapid processing technique for displaying thousands of instancers like bees, using particle system and mel scripts based on linear algebra algorithm. * Special effects of smoke, magic effects, fire, and other physical phenomena.

green glove digital technology

fx animator

green glove digital technology

2004-8 - 2004-12 · 5 mos

Special effects of water falling, dust, smoke fire, clouds, jet and other physical phenomena. Texturing.

light chaser animation studios

stereoscopic director and artist, technical director

light chaser animation studios

2014-1 - 2017-12 · 4 yrs

As Technical Director, I mainly developed tools for asset, layout, stereo pipeline, also some tools for surface and lighting pipeline. As stereoscopic director and artist, I finished almost all of the 3D layout shots of Little Door God, Tea Pet and Cats, built the stereo pipeline, developed and improved the stereo tools.

Education

communication university of china

communication university of china

animation

2000-1 - 2004-1 · 4 yrs 1 mo

Courses in Sketch, Painting, Mathematics, Cel Animation, Computer Graphics, Film, Design, Programming, Photography.

alex lv's Contact Information

Email

******@***.com

Phone

(**) *** ****

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